Articles by: Sebastian

Interview: building-the-next-big-thing

Interview: building-the-next-big-thing

September 19, 2017 at 8:49 am

I was recently interviewed by Wooga’s PR department and we talked about building-the-next-big-thing in Hidden Object

 
2017 summer update

2017 summer update

August 15, 2017 at 11:08 am

An update on my current roadmap including June’s Journey, new music and other things.

 
Episodic storytelling for women – interview

Episodic storytelling for women – interview

March 10, 2017 at 10:58 am

An interview on the factor tech blog regarding episodic storytelling for women

 
Game Design Thoughts

Game Design Thoughts

January 24, 2017 at 4:43 pm

A summary of 2d game design tutorials and thoughts ranging from general thoughts to level design to difficulty which helped me in the last years.

 
New Ostkreuz MIXTAPE

New Ostkreuz MIXTAPE

November 14, 2016 at 9:26 am

Stay warm with this roots and rock-steady infused mix coming straight from the ounter banks of the river Spree.

 
Pearl’s Peril out now on Android!

Pearl’s Peril out now on Android!

May 13, 2016 at 9:23 am

Finally the Android version of the hit game fully synchronized with the iOS and Flash version.

 
Ostkreuz MIXTAPE IV

Ostkreuz MIXTAPE IV

February 5, 2016 at 10:32 am

A new mix is here! Tune into those 33 minutes of electro entertainment!

 
Space Pirate

Space Pirate

February 3, 2016 at 4:38 pm

Progress! New Version!

 
Lovely Agent Alice backgrounds

Lovely Agent Alice backgrounds

October 9, 2015 at 9:00 am

Check out some of the lovely backgrounds we created for Agent Alice

 
Almost best talk of GDC 2015 :)

Almost best talk of GDC 2015 :)

July 27, 2015 at 5:52 pm

My GDC talk got very good feedback and ratings!