Skip Step 2/3 Move to grant -1 to opponent attack rolls until your next turn.
Unit ignores the first 1 ATK DMG received every single turn.
Allies in range of 3 to this unit gain +1 ATK DMG against targets.
Deployment Rule:
Units are limited to ONE Addon each.
Upgrades are permanent for the unit's lifecycle.
* Perform the remaining action or double-up if stationary.
Transport 1 Infantry. Drop-off ends move.
-1 DMG if attacking at Max Range (3).
Either move, fire or reload. Reload after firing. Ignores LOS.
+1 DMG to all adjacent targets.
Collision Protocol:
Allied units do not block movement for friendly forces, but Enemy Units act as physical barriers and cannot be passed through.
Roll 1D6 + Modifiers
Targets attacked from an ADJACENT TILE immediately fire back. Roll resolution for the defender AFTER the attacker's roll (if defender survives).
Apply +1 ATK Damage if two or more friendly units are adjacent to the same hostile target.