Self-initiated projects, experiments and prototypes developed outside of professional roles.

Tiny Wars Boardgame ( full game 2026)

What is it: A tactical/war board game with depth which has simple rules, can be set up quickly and which takes only 30 minutes to play. The rules are heavily inspired by Bob Cordery‘s The Portable Wargame. I am using 6mm models from Full Spectrum Dominance, but any scale, models, and theming can work. Just…

Fire Rescue (full game 2025)

This small game is all about firefighting. Forest fires specifically to be precise.It draws heavy inspiration from the forest fire in the very first Sim City game which I played on the Amiga 500 when I was a teenager and the unit distribution in Sim City 2 (on PC). I wanted to play a game…

Goldspace (full game 2021)

Goldspace (2021) Goldspace is an indie game i created myself with the help of some freelancers (mainly writing, art and music). Play the full game: Explore a dying galaxy in this high-octane, story-driven twin stick shooter. Upgrade your arsenal and gun your way through dynamic, fully destructible environments. Can you find a New Earth? With…

Timeline (2011)

I was always wondering how a timeline layout for a portfolio website could look like. I tried two timeline layouts: 1) The thumbnail timeline 2) The “topic” timeline So what? I built prototypes for both in flash and they work pretty fine. I ran obviously into usability issues with the second approach when testing them….

Gameboy Advance in 3D (2008)

3D-model of a Gameboy Advance modelled in Rhino, rendered in Swift and animated in Flash, which can be used as a video player. Check out an interactive version here.

mabafu II (2008)

My second portfolio from 2008 featuring a dynamic background which evolves over time reacting on hour, day, month and random events realized in Flash Macromedia.