Vice President Creative
I am working as Vice President Creative for Berlin-based Wooga where i started 2009 as a Product Lead having released genre-defining hit games like Pearl’s Peril and June’s Journey. I am responsible for the creative vision of the company deciding when to start which product into which market. I am setting up new teams and guiding them through concepting, prototyping and production with the right mix of creative and business direction. I strive to empower my teams and create an atmosphere where individuals are given a great deal of responsibility.
Please go to my Linkedin profile for a complete overview.
My passion is not limited to the gaming industry though.
Prior to Wooga, i worked as a creative director, designer and producer for various developers of award-winning mobile content, starting my career as a level designer for Game Boy Color in 2000.
I have a deep passion for producing music. New albums are released every few years with tracks reaching from dub to latin and ska under the alias mabafu depending on my time and life schedule. This also explains the URL and history of this website. Besides I spend my time on creating indie games like Goldspace as well as several board game ideas.
I studied at the Bauhaus University Weimar (Media Art & Design).