What is it:

A tactical/war board game with depth which has simple rules, can be set up quickly and which takes only 30 minutes to play. The rules are heavily inspired by Bob Cordery‘s The Portable Wargame. I am using 6mm models from Full Spectrum Dominance, but any scale, models, and theming can work. Just grab your favorite minis and give it a go. The hexes are foam cut with a hot wire cutter. Magnets and emtal screws were added to let them snap together.

Download the rules:

Download the rules (simple text only pdf)
Download the rules (colorful one pager pdf)

What makes it special:

  • Hit or retreat mechanic: Whenever a unit is hit, it can take a hit, decide if it takes a hit or retreats, which leads to very dynamic battles, especially if you need to occupy certain tiles or areas.
  • Close combat mechanic: An attacking unit can move the tile of a defeated or retreating unit, which can lead to a chain reaction, which is great fun.
  • You only need a D6: Simple rules expand the group of people you can play with, especially when playing with younger ones or players who are not that deep into wargaming.

Checkout the rules:

Try a digital prototype of it (without the close combat mechanic):
Click on the wanted units and end your turn. Reload the page to get a different map.

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