Sebastian Nußbaum

Vice President Creative

I am Vice President Creative at Berlin-based Wooga, where I’ve been shaping hit games since 2009 – including genre-defining titles like Pearl’s Peril and June’s Journey. In my role, I set the company’s creative vision, decide when and where to launch new products, and build and guide teams from concept through prototyping to production to live ops – always balancing creative ambition with business impact. I aim to empower teams and create an environment where individuals thrive with real ownership.

Before joining Wooga, I worked as a Creative Director, Creative Manager, Designer, and Producer for award-winning studios and agencies, starting my career in 2000 as a level designer for the Game Boy Color.
For a complete career overview, please visit my LinkedIn profile.

Beyond gaming, I am passionate about music production – releasing albums under the alias mabafu that range from dub to Latin and ska. This also inspired the name of this website. I also create indie and board games under the alias Bombini, such as Goldspace.

I studied Media Art & Design at Bauhaus University Weimar.

Biggest financially success:

  • 2017-today: June’s Journey (mobile game): Number one hidden object game worldwide. Over $1.5B lifetime revenue.
  • 2013-2020: Pearl’s Peril (mobile game): Inventing episodic storytelling in the casual games market.
  • 2008: Schnuffel: Platin Single, Gold Album, Merchandise, Radio plays, Games

Awards & Nominations:

  • 2021- 2025: Leading employer Germany 2024. Exclusively awarded to the country’s top 1% (fifth year in a row)
  • 2022: Switchcraft being finalist in best user experience category of Webby Awards
  • 2022: Leading employer Germany 2022. Exclusively awarded to the country’s top 1% (second year in a row)
  • 2021: Best Pick Up & Play in the @GooglePlay Best Of 2021 Awards for Switchcraft
  • 2021: Leading employer Germany 2021. Exclusively awarded to the country’s top 1%
  • 2018: Pearl’s Peril nominated at Mobile Games Awards as Finalist (Best Game Management & Live Ops)
  • 2017: June’s Journey won ‘Best Web Game of 2017’ on Facebook
  • 2015: Best ranked talk @ F2P Summit at GDC 2015 SF, USA
  • 2015: Tabby Awards 2015, Agent Alice is “Best iPad game” in category “Adventure”
  • 2014: Pearl’s Peril nominated at Develop Awards 2014 as Finalist
  • 2008: Platin Single (Schnuffel – Kuschel Song)

Talks & lectures:

Games which left behind a lasting good impression on me:

Top5 digital games:

Top board games:

All time digital game favorites:

No brainers i like:

  • Civilization Series (PC + Amiga 500):
  • Command & Conquer Series (PC): The reason i bought a PC and started playing multiplayer
  • Cyberpunk 2077
  • Deus Ex Series (PC): Amazing freedom of choice with a super deep game world and story
  • Division 2: Very nice worldbuilding and shooting mechanic.
  • Dishonored Series (PC): Has a really unique game world and reminded my of the first Deus Ex.
  • Fallout Series (PC): I love the setting, artwork and freedom of choice in these games.
  • Grand Theft Auto Series (PC + Nintendo DS): Just a great game series.
  • Halflife Series (PC): Just a great game series.
  • Wichter 3: Reminded me a lot of “Das Schwarze Auge: Schicksalsklinge” but is also just a great game.