Sebastian Nußbaum
Vice President Creative
I am Vice President Creative at Berlin-based Wooga, where I’ve been shaping hit games since 2009 – including genre-defining titles like Pearl’s Peril and June’s Journey. In my role, I set the company’s creative vision, decide when and where to launch new products, and build and guide teams from concept through prototyping to production to live ops – always balancing creative ambition with business impact. I aim to empower teams and create an environment where individuals thrive with real ownership.
Before joining Wooga, I worked as a Creative Director, Creative Manager, Designer, and Producer for award-winning studios and agencies, starting my career in 2000 as a level designer for the Game Boy Color.
For a complete career overview, please visit my LinkedIn profile.
Beyond gaming, I am passionate about music production – releasing albums under the alias mabafu that range from dub to Latin and ska. This also inspired the name of this website. I also create indie and board games under the alias Bombini, such as Goldspace.
I studied Media Art & Design at Bauhaus University Weimar.